Dungeon23 1/16 - 1/22

Overview

This week sees another semi-mundane section of the dungeon, focusing on child raising.  We've got a room set up for giving birth, with a secret passage to the Shaman Chamber, allowing the Shamans to easily arrive to oversee births.  A room for babies, with intricately carved cribs; a large playroom, and then sleeping chambers for the children and their caretakers.  All this now standing unused.  A couple bottles of 500 year old wine and some minor, fun magical trinkets in the playroom represent the only lootable treasure.  Well, that and the peyote.  Flumphs floating in the playroom are the only life here now.  

Shaman Influence

The Shamans favor circular rooms and curving passages.  This styling will show up elsewhere in the dungeon, and will always signify their hand in its construction.  Therefore, it can be a clue that the room or passage had a mystical use and may have more than meets the eye.

Future

I wanted Flumphs in the playroom, but when I read about them, I found that they feed off of psionic energy, like that of a Mind Flayer.  So... now there's a Mind Flayer on level 2.  One that got into the Shaman's peyote.  What would that even do to them? We'll have to see.  Next week, we do The West Wing of level one, and then we'll have made it through the first month! I'll transcribe the whole first floor onto a sheet of graph paper and do my faction write-ups.








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